How to Play Okey: A Complete Guide for Beginners
Okey is a tile-based game that originated in Turkey and is widely played by Turkish people and communities around the world. It is a variant of rummy, but with some unique features and rules that make it more challenging and exciting. Okey is a game of strategy, focus, and luck, where you have to form sets and runs of tiles to win points against your opponents.
Playing Okey can offer you many benefits, such as improving your memory, concentration, logic, and social skills. It can also help you relax, have fun, and bond with your friends and family. Whether you play Okey online or offline, you will always find a lively and friendly community of players who share your passion for this game.
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In this article, we will show you how to play Okey step by step, from setting up the game to scoring points and winning hands. We will also give you some tips and tricks to improve your Okey skills and enjoy the game more. Finally, we will introduce you to some common variations of Okey, such as Okey 101 and Düz Okey, that you can try for more challenge and variety.
Setting up the game
To play Okey, you will need the following equipment and materials:
A set of 106 tiles, numbered from 1 to 13 in four colors (red, yellow, green, and black), plus two special tiles without numbers (the false jokers).
A rack for each player to hold their tiles.
A die to determine the dealer and the joker.
A table or a flat surface to place the tiles.
At least two players (but preferably four) who know the rules of Okey.
Once you have everything ready, you can start setting up the game by following these steps:
Place all the tiles face down on the table and shuffle them well.
Stack the tiles in groups of five, creating a total of 21 stacks. There will be one tile left over; this is kept by the dealer.
Choose a random dealer for the first round. The dealer changes after every round, moving counterclockwise around the table.
The dealer throws the die to select one of the stacks in front of them. If the number on the die is higher than the number of stacks in front of them, they continue counting into the other players' stacks until they reach the number on the die.
The selected stack now has six tiles. The dealer throws the die again to select one tile from this stack, counting from the bottom up. This tile is placed face up on top of the stack; it will determine the joker for this round.
If the face-up tile is a false joker, it is returned to the stack and another tile is selected until a numbered tile is chosen.
The joker for this round is the tile that has the same color and one higher value than the face-up tile. For example, if the face-up. tile is a red 10, the joker is a red 11. If the face-up tile is a 13 of any color, the joker is a 1 of the same color.
The face-up tile is also called the false joker for this round. It can be used as any tile, except for the joker.
The dealer takes the remaining five tiles from the selected stack and places them on their rack. Then, they take the next stack to their right and distribute one tile to each player, starting from their right and moving counterclockwise. They repeat this process until each player has 14 tiles on their rack. The dealer has 15 tiles, including the one they kept at the beginning.
The dealer places the remaining stacks in the center of the table, forming a draw pile. The top tile of the draw pile is turned face up and placed next to it, forming a discard pile.
Playing the game
Now that you have set up the game, you can start playing Okey by following these basic rules and objectives:
The aim of Okey is to be the first player to form a winning hand of tiles on your rack. A winning hand consists of either seven pairs of tiles with the same value and color, or at least one set and one run of tiles.
A set is a group of three or four tiles with the same value and different colors. For example, a yellow 5, a green 5, and a black 5 form a set.
A run is a sequence of three or more consecutive tiles with the same color. For example, a red 6, a red 7, and a red 8 form a run.
You can use jokers and false jokers to substitute any tile in your sets and runs, except for the first tile of a run. For example, you can use a joker or a false joker as a red 9 in a run of red 6-7-8-9, but not as a red 6 in a run of red 6-7-8.
The game is played in rounds, where each player takes one turn at a time. On your turn, you must do the following actions:
Draw one tile from either the top of the draw pile or the top of the discard pile.
Add the tile to your rack and try to form sets and runs with your tiles.
If you have a winning hand, you can declare it by placing your tiles face up on the table and saying "Okey". You must show how your tiles form sets and runs, and reveal any jokers or false jokers you used.
If you do not have a winning hand, you must discard one tile from your rack by placing it face up on top of the discard pile.
The round ends when either one player declares Okey or there are no more tiles left in the draw pile. If no one declares Okey by then, the round is considered void and no points are scored.
Scoring points and winning hands
After each round of Okey, the players score points according to their winning hands and the tiles they have left on their racks. The scoring system is as follows:
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The player who declares Okey scores zero points. They also receive one point for each tile left on the racks of the other players.
The other players score points equal to the sum of the values of the tiles left on their racks. The values of the tiles are as follows:
The numbered tiles have the same value as their number. For example, a 7 tile is worth 7 points.
The jokers and false jokers are worth 0 points.
If a player has a winning hand but did not declare Okey, they score zero points. However, they do not receive any points from the other players' racks.
If a player has no sets or runs on their rack, they score double points. This is called a "garbage hand".
If a player declares Okey with only tiles of the same color, they score double points. This is called a "rainbow hand".
If a player declares Okey with seven pairs of tiles, they score quadruple points. This is called a "pair hand".
If a player declares Okey with only jokers and false jokers, they score 8 times the normal points. This is called a "joker hand".
The game of Okey can be played for a predetermined number of rounds, or until one player reaches a certain number of points, such as 100 or 200. The player with the lowest total score at the end of the game is the winner.
Variations of Okey
Okey is a game that has many variations, depending on the preferences and traditions of the players. Some of the most common variations of Okey are:
Okey 101: This is a version of Okey where the players start with 21 tiles on their racks instead of 14 or 15. The aim is to reduce the number of tiles on your rack to zero by forming sets and runs and discarding tiles. The scoring system is different from the standard Okey game; you can find more details about it here.
Düz Okey: This is a version of Okey where there are no jokers or false jokers in the game. The face-up tile that determines the joker is removed from the game and replaced by another tile from the draw pile. The aim and scoring system are the same as in the standard Okey game.
Çifte Okey: This is a version of Okey where there are two jokers and two false jokers in the game. The face-up tile that determines the joker is duplicated and placed on top of another stack, creating two identical stacks with six tiles each. The joker for this round is the tile that has the same color and one higher value than both face-up tiles. The false joker for this round is both face-up tiles. The aim and scoring system are the same as in the standard Okey game.
There are many other variations of Okey that you can explore and try, such as Sıralı Okey, Göstermelik Okey, Yüzbir Okey, and more. You can find more information about these variations here.
Conclusion
Okey is a fun and challenging game that can provide you with hours of entertainment and mental stimulation. It is easy to learn but hard to master, requiring strategy, focus, and luck to win. Whether you play Okey online or offline, you will always find a welcoming and friendly community of players who share your love for this game.
If you want to learn more about Okey, you can check out some of these resources:
[OKEY101.COM]: A website where you can play Okey 101 online for free with other players from around the world.
[OKEYNASIL.NET]: A website where you can find detailed information about Okey and its variations, including rules, strategies, tips, and more.
[OKEY RULES]: A video tutorial that explains how to play Okey step by step with examples and illustrations.
We hope you enjoyed this article and learned something new about Okey. If you have any questions, comments, or feedback, please feel free to share them with us below. We would love to hear from you!
FAQsHere are some frequently asked questions about Okey and their answers:
How many players can play Okey?
Okey is best played with four players, but it can also be played with two or three players. If there are two players, each player gets 15 tiles on their rack. If there are three players, the dealer gets 15 tiles and the other two players get 14 tiles each.
What happens if the draw pile runs out before anyone declares Okey?
If the draw pile runs out before anyone declares Okey, the round is considered void and no points are scored. The dealer changes and a new round begins.
Can I use more than one joker or false joker in a set or a run?
Yes, you can use as many jokers or false jokers as you want in a set or a run, as long as they follow the rules of substitution. For example, you can use two jokers as a green 9 and a green 10 in a run of green 8-9-10-11, or you can use three false jokers as a yellow 5, a green 5, and a black 5 in a set of 5s.
Can I declare Okey with only sets or only runs?
Yes, you can declare Okey with only sets or only runs, as long as they meet the requirements of a winning hand. For example, you can declare Okey with four sets of three tiles each, or with two runs of seven tiles each.
Can I split or merge sets and runs on my rack?
Yes, you can split or merge sets and runs on your rack, as long as they remain valid and you do not change the number of tiles on your rack. For example, you can split a run of red 6-7-8-9 into two runs of red 6-7 and red 8-9, or you can merge two sets of yellow 3, green 3, and black 3 into one set of yellow 3, green 3, black 3, and red 3.
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